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	<title>Video Games &#187; Team Fortress Two</title>
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		<title>Hitboxes, Lag Compensation in TF2 (Team Fortress 2)</title>
		<link>http://video-games.elliottback.com/hitboxes-lag-compensation-in-tf2-team-fortress-2/</link>
		<comments>http://video-games.elliottback.com/hitboxes-lag-compensation-in-tf2-team-fortress-2/#comments</comments>
		<pubDate>Sun, 13 Jul 2008 19:29:03 +0000</pubDate>
		<dc:creator>Elliott Back</dc:creator>
				<category><![CDATA[Hacks]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Team Fortress Two]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2008/07/13/hitboxes-lag-compensation-in-tf2-team-fortress-2/</guid>
		<description><![CDATA[Go check out this video about TF2 Hitboxes, which will tell you that when lag Compensation is off, the hitboxes move ahead of the actually moving character, and when it is on, you must shoot the character (and not his floating hitboxes).

Typically lag compensation is on, so you&#8217;ll want to aim at the running model [...]]]></description>
			<content:encoded><![CDATA[<p>Go check out <a href="http://www.wegame.com/watch/TF2_Hitboxes/">this video</a> about TF2 Hitboxes, which will tell you that when lag Compensation is off, the hitboxes move ahead of the actually moving character, and when it is on, you must shoot the character (and not his floating hitboxes).</p>
<p><img id="image611" src="http://video-games.elliottback.com/wp-content/uploads/2008/07/hitboxes-in-tft.jpg" alt="hitboxes-in-tft.jpg" /></p>
<p>Typically lag compensation is on, so you&#8217;ll want to aim at the running model itself, and not at where you expect it to be when your bullets arrive there.</p>
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