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<channel>
	<title>Video Games &#187; Portable Consoles</title>
	<atom:link href="http://video-games.elliottback.com/category/portable-consoles/feed/" rel="self" type="application/rss+xml" />
	<link>http://video-games.elliottback.com</link>
	<description>PC, PSP, PS3, xBox, and Wii Gaming News</description>
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			<item>
		<title>PSP-2000 Release Details</title>
		<link>http://video-games.elliottback.com/psp-2000-release-details/</link>
		<comments>http://video-games.elliottback.com/psp-2000-release-details/#comments</comments>
		<pubDate>Wed, 18 Jul 2007 02:19:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PSP]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2007/07/17/psp-2000-release-details/</guid>
		<description><![CDATA[ 
Sony has announced that its coveted PSP-2000 will be released in Japan on Sept. 20.  According to Joystiq, &#8220;[t]he handheld will release for ¥19,800 ($162) in six colors (black, white, silver and three pastels)&#8221;. 
 
And as for the actual technical specs of the PSP-2000, check out this post, which notes that its RAM has been doubled [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image554" height="212" alt="pspsilver2000.jpg" src="http://video-games.elliottback.com/wp-content/uploads/2007/07/pspsilver2000.jpg" width="450" /> </p>
<p>Sony has announced that its coveted PSP-2000 will be released in Japan on Sept. 20.  According to Joystiq, &#8220;[t]he handheld will release for ¥19,800 ($162) in six colors (black, white, silver and three pastels)&#8221;. </p>
<p> <img id="image555" height="156" alt="psp-lite-colors.jpg" src="http://video-games.elliottback.com/wp-content/uploads/2007/07/psp-lite-colors.jpg" width="450" /></p>
<p>And as for the actual technical specs of the PSP-2000, <a href="http://www.joystiq.com/2007/07/16/manual-reveals-some-details-on-newly-redesigned-psp-lite/">check out this post</a>, which notes that its RAM has been doubled and that it can be charged over USB, among other things.  In the US, the PSP-2000 will ring up at the tidy sum of $199 for the entertainment pack, and $169 for the stand-alone unit.  Check out this photo of the manual for the PSP-2000:</p>
<p><img id="image553" height="319" alt="newpsp_manual.jpg" src="http://video-games.elliottback.com/wp-content/uploads/2007/07/newpsp_manual.jpg" width="450" /></p>
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		<title>God of War PSP: Chains of Olympus</title>
		<link>http://video-games.elliottback.com/god-of-war-psp-chains-of-olympus/</link>
		<comments>http://video-games.elliottback.com/god-of-war-psp-chains-of-olympus/#comments</comments>
		<pubDate>Sun, 20 May 2007 20:15:42 +0000</pubDate>
		<dc:creator>Elliott Back</dc:creator>
				<category><![CDATA[PSP]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2007/05/20/god-of-war-psp-chains-of-olympus/</guid>
		<description><![CDATA[Finally the story of Kratos is coming to the PSP, courtesy of Ready At Dawn studios under SCEA&#8217;s supervision.  God of War: Chains of Olympus takes off with the 10 years during which Kratos was fighting for the gods, not against them.  Chains of Olympus creative director Cory Barlog says to 1UP:
&#8220;A lot [...]]]></description>
			<content:encoded><![CDATA[<p>Finally the story of Kratos is coming to the PSP, courtesy of <strong>Ready At Dawn</strong> studios under SCEA&#8217;s supervision.  <strong>God of War: Chains of Olympus</strong> takes off with the 10 years during which Kratos was fighting for the gods, not against them.  Chains of Olympus creative director Cory Barlog <a href="http://www.1up.com/do/previewPage?cId=3159438">says to 1UP</a>:</p>
<blockquote><p>&#8220;A lot of what we&#8217;re telling with the later stories is Kratos when he&#8217;s just really realized he&#8217;s a puppet of the Gods, really realizing that he&#8217;s getting screwed over, and [the PSP game will] flesh out when he did have maybe a little bit of faith and when that faith started to crumble a little bit &#8212; when he started to see some cracks in the stories they were telling him.&#8221;</p></blockquote>
<p><img id="image526" src="http://video-games.elliottback.com/wp-content/uploads/2007/05/god-of-war-psp.jpg" alt="god-of-war-psp.jpg" /></p>
<p>Here&#8217;s a screenshot for you&#8211;the game looks darn good for a PSP game:</p>
<p><img id="image527" src="http://video-games.elliottback.com/wp-content/uploads/2007/05/kratos-in-the-field.jpg" alt="kratos-in-the-field.jpg" /></p>
<p>Apparently we can expect the same gameplay from this one as the PS2 series, with massive combos, bosses, fights, and storyline.  Quote, even though it&#8217;s PSP, &#8220;we still are aiming for an epic game. It&#8217;s gonna be God of War. You&#8217;re going to get the God of War experience on the PSP.&#8221;  Sweet.</p>
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		<title>PSP Final Fantasy I &amp; II</title>
		<link>http://video-games.elliottback.com/psp-final-fantasy-i-ii/</link>
		<comments>http://video-games.elliottback.com/psp-final-fantasy-i-ii/#comments</comments>
		<pubDate>Mon, 23 Apr 2007 21:59:46 +0000</pubDate>
		<dc:creator>Elliott Back</dc:creator>
				<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2007/04/23/psp-final-fantasy-i-ii/</guid>
		<description><![CDATA[Square-Enix recently announced that the long awaited PSP ports of Final Fantasy I and II will be coming in late June and July in a press release:
Los Angeles (Apr. 17, 2007)
Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that it is commemorating the 20th anniversary of the [...]]]></description>
			<content:encoded><![CDATA[<p>Square-Enix recently announced that the <em>long awaited</em> PSP ports of Final Fantasy I and II will be coming in late June and July in a <a href="http://www.square-enix.com/na/company/press/2007/0417/">press release</a>:</p>
<blockquote><p>Los Angeles (Apr. 17, 2007)</p>
<p>Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that it is commemorating the 20th anniversary of the FINAL FANTASY® franchise by releasing completely remastered anniversary editions of FINAL FANTASY and FINAL FANTASY II, exclusively for the PSP® (PlayStation®Portable) system. FINAL FANTASY, the global phenomenon that spawned numerous sequels, leading to more than 75 million units in worldwide shipments, will ship to retailers across North America on June 26, 2007 and FINAL FANTASY II will ship to retailers on July 24, 2007. Both titles contain entirely new content, allowing fans to take the best treatment of these classics anywhere their real life adventures may take them.</p></blockquote>
<p>The screenshots coming out are especially gorgeous:</p>
<p><a href="http://imgfly.com/" target="_blank"><img src="http://static.imgfly.com/2007/04/23/5874/final%20fantasy%20psp%2001.jpg" alt="final fantasy psp 01.jpg" /></a></p>
<p><a href="http://imgfly.com/" target="_blank"><img src="http://static.imgfly.com/2007/04/23/5874/final%20fantasy%20psp%2002.jpg" alt="final fantasy psp 02.jpg" /></a></p>
<p>The delicious games are <strong>available for pre-order</strong> on Amazon!  Get them as fast as you can!  I already put in my order for both:</p>
<ul>
<li><a href="http://www.amazon.com/gp/product/B000NPTOTK?ie=UTF8&#038;tag=elliottback-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B000NPTOTK">Final Fantasy</a></li>
<li><a href="http://www.amazon.com/gp/product/B000NPOGWK?ie=UTF8&#038;tag=elliottback-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B000NPOGWK">Final Fantasy II</a></li>
</ul>
<p>You can gawk at a few <a href="http://www.vgblogger.com/?p=750">more screenshots</a> if you&#8217;d like!</p>
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		<title>SimCity DS Screenshots!</title>
		<link>http://video-games.elliottback.com/simcity-ds-screenshots/</link>
		<comments>http://video-games.elliottback.com/simcity-ds-screenshots/#comments</comments>
		<pubDate>Mon, 08 Jan 2007 01:00:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Image]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Official]]></category>
		<category><![CDATA[Portable Consoles]]></category>
		<category><![CDATA[Sim]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2007/01/07/simcity-ds-screenshots/</guid>
		<description><![CDATA[ 
Sometime next month in Japan, SimCity for the DS will be released!  However, there is no listed release date for the American version, which is a little dissappointing.  Even if all they told us was that they would begin development on such-and-such a date, or were ever planning it in the future, I would be [...]]]></description>
			<content:encoded><![CDATA[<p> <img id="image458" title="sim-city-ds-1.jpg" alt="sim-city-ds-1.jpg" src="http://video-games.elliottback.com/wp-content/uploads/2007/01/sim-city-ds-1.jpg" /></p>
<p>Sometime next month in Japan, SimCity for the DS will be <a href="http://www.neogaf.com/forum/showpost.php?p=5205692&#038;postcount=228">released</a>!  However, there is no listed release date for the American version, which is a little dissappointing.  Even if all they told us was that they would begin development on such-and-such a date, or were ever planning it in the future, I would be content.  Let&#8217;s hope this one isn&#8217;t just a Japan-exclusive for the Nintendo DS.  Check out the exquisite screens below:</p>
<p><img id="image460" title="sim-city-ds-3.jpg" alt="sim-city-ds-3.jpg" src="http://video-games.elliottback.com/wp-content/uploads/2007/01/sim-city-ds-3.jpg" /></p>
<p><img id="image461" title="sim-city-ds-4.jpg" alt="sim-city-ds-4.jpg" src="http://video-games.elliottback.com/wp-content/uploads/2007/01/sim-city-ds-4.jpg" /></p>
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		<title>Official Nintendo DS Lite Headset</title>
		<link>http://video-games.elliottback.com/official-nintendo-ds-lite-headset/</link>
		<comments>http://video-games.elliottback.com/official-nintendo-ds-lite-headset/#comments</comments>
		<pubDate>Fri, 14 Jul 2006 15:56:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Expansion]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Official]]></category>
		<category><![CDATA[Portable Consoles]]></category>
		<category><![CDATA[Wireless]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2006/07/14/official-nintendo-ds-lite-headset/</guid>
		<description><![CDATA[
Not only is Nintendo set to release a new color of their DS Lite portable, the &#8220;Jet Black&#8221;, on September 2, but they also have developed a &#8220;DS microphone/earpiece combination&#8221; that is due out on September 14.  Estimated prices are about $10 USD, and rumor has it that this new piece of hardware will be [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image322" title="Jet Black.jpg" alt="Jet Black.jpg" src="http://video-games.elliottback.com/wp-content/uploads/2006/07/Jet%20Black.jpg" /></p>
<p>Not only is Nintendo set to release a new color of their DS Lite portable, the &#8220;Jet Black&#8221;, on September 2, but they also have <a href="http://gonintendo.com/?p=3650">developed</a> a &#8220;DS microphone/earpiece combination&#8221; that is due out on September 14.  Estimated prices are about $10 USD, and rumor has it that this new piece of hardware will be compatable with the upcoming Pokemon Diamond/Pearl.</p>
]]></content:encoded>
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		<item>
		<title>Griffin&#8217;s PSP Accessories</title>
		<link>http://video-games.elliottback.com/griffins-psp-accessories/</link>
		<comments>http://video-games.elliottback.com/griffins-psp-accessories/#comments</comments>
		<pubDate>Fri, 17 Mar 2006 14:40:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Accessory]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/?p=169</guid>
		<description><![CDATA[
Griffin Technology, maker of various iPod accessories, is bringing a similar revolution in gadgetry to the Playstation Portable.  The first three PSP products will be the iTrip, iFM and SmartShare.  From the press release:

iTrip
The iTrip has become synonymous with the iPod since it was first introduced in 2003. Letting listeners send audio wirelessly [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://video-games.elliottback.com/wp-content/griffin_logo.jpg" width="463" height="123" alt="" title="" /></p>
<p>Griffin Technology, maker of various iPod accessories, <a href="http://www.kotaku.com/gaming/itrip/griffins-psp-accessories-160971.php/">is bringing </a>a similar revolution in gadgetry to the Playstation Portable.  The first three PSP products will be the iTrip, iFM and SmartShare.  From the press release:</p>
<p><img src="http://video-games.elliottback.com/wp-content/_itrippsp.jpg" width="475" height="321" alt="" title="" /></p>
<p><strong>iTrip</strong><br />
The iTrip has become synonymous with the iPod since it was first introduced in 2003. Letting listeners send audio wirelessly to their stereos has made the iTrip product family the most popular iPod accessories in the world. The iTrip FM Transmitter has now been reinvented for the PlayStation Portable. Offering a sleek, slim design that slides securely onto the bottom of the PSP quickly and easily, without adding bulk, the iTrip&#8217;s easy to read display sends audio right to your radio. Rock your game, movies and music through your own home and car systems and you&#8217;ll never go back to the stock speakers.<br />
Price: $49.99</p>
<p><img src="http://video-games.elliottback.com/wp-content/_ifmpsp2.jpg" width="475" height="475" alt="" title="" /></p>
<p><strong>iFM</strong><br />
The iFM Radio Tuner and Remote Control integrates FM radio tuning and remote control functionality to the PSP, all in a tiny enclosure. It features a large, easy to read LED for FM tuning, a pass-through port for headphones, and a clip for comfortable use. The integrated remote includes essential controls for easy media playback and functionality. Using the single button switch, listeners can enjoy their favorite FM stations or control music right off their PSP.<br />
Price: $49.99</p>
<p><img src="http://video-games.elliottback.com/wp-content/_smartsharepsp.jpg" width="475" height="374" alt="" title="" /></p>
<p><strong>SmartShare</strong><br />
The SmartShare is a headphone splitter with individual volume controls. It is ideal for watching movies on a PSP as it allows you to share the experience with a friend &#8211; perfect for car trips, plane flights, and waiting rooms. Now you can share your audio, not your volume preferences.<br />
Price: $14.99</p>
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		<title>Castlevania Double Pack [GBA]</title>
		<link>http://video-games.elliottback.com/castlevania-double-pack-gba/</link>
		<comments>http://video-games.elliottback.com/castlevania-double-pack-gba/#comments</comments>
		<pubDate>Sat, 04 Feb 2006 22:53:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gameboy Advance]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2006/02/04/castlevania-double-pack-gba/</guid>
		<description><![CDATA[Konami&#8217;s Castlevania Double Pack for the GBA boasts the legendary titles Castlevania: Harmony of Dissonance and Castlevania: Aria of Sorrow on a single cartridge cartridge.  Here&#8217;s what the critics are saying:
GameDaily 90% &#8211; &#8220;Now we have another definitive Castlevania release, combining two of the best adventures ever produced on one cartridge. It would&#8217;ve been [...]]]></description>
			<content:encoded><![CDATA[<p>Konami&#8217;s Castlevania Double Pack for the GBA boasts the legendary titles Castlevania: Harmony of Dissonance and Castlevania: Aria of Sorrow on a single cartridge cartridge.  Here&#8217;s what the critics are saying:</p>
<p><a href="http://gba.gamedaily.com/game/review/?gameid=4871&#038;page=2">GameDaily 90%</a> &#8211; &#8220;Now we have another definitive Castlevania release, combining two of the best adventures ever produced on one cartridge. It would&#8217;ve been nice to see some new areas or items added, but, as is, you&#8217;ll still find lots of action and exploring that carries forth the license with greatness.&#8221;<br />
<a href="http://www.maximonline.com/entertainment/reviews.aspx?p_id=11277">Maxim Online 70%</a> &#8211; &#8220;Take this Castlevania collection, which pairs Harmony of Dissonance (in which you fight vampires with your trusty whip) with Aria of Sorrow (in which you are a vampire with a trusty sword). While these side-scrolling action games are still addictive and challenging, it&#8217;s hard to get nostalgic over games with release dates from 2002 and 2003, respectively.&#8221;</p>
<p><img src="http://video-games.elliottback.com/wp-content/_B000CC196K.01._SCLZZZZZZZ_.jpg" width="473" height="475" alt="" title="" /></p>
<p>Double the gothic adventure, double the fun.  And <a href="http://www.amazon.com/exec/obidos/tg/detail/-/B000CC196K/sr=1-1/qid=1139093107/ref=pd_bbs_1/104-3674668-2197507?%5Fencoding=UTF8&#038;v=glance">you can get it  from <a href="http://Amazon.com" title="http://Amazon.com" target="_blank">Amazon.com</a> </a>for only $30!</p>
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		<title>Electroplankton (Nintendo DS)</title>
		<link>http://video-games.elliottback.com/electroplankton-nintendo-ds/</link>
		<comments>http://video-games.elliottback.com/electroplankton-nintendo-ds/#comments</comments>
		<pubDate>Thu, 02 Feb 2006 21:29:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Portable Consoles]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2006/02/02/electroplankton-nintendo-ds/</guid>
		<description><![CDATA[&#8220;What happens when you combine a microscope, a tape recorder, a synthesizer, and an NES? Electroplankton!&#8221; &#8211; Toshio Iwai
A Nintendo DS exclusive game, Electroplankton takes full advantage of the touch screen and microphone to create an interactive game like no other.  Joystiq reviews and writes: 

&#8220;Electroplankton&#8217;s most interesting feature might not be what it [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;What happens when you combine a microscope, a tape recorder, a synthesizer, and an NES? Electroplankton!&#8221; &#8211; Toshio Iwai</p>
<p>A Nintendo DS exclusive game, Electroplankton takes full advantage of the touch screen and microphone to create an interactive game like no other.  Joystiq <a href="http://www.joystiq.com/2006/01/24/joystiq-review-electroplankton-nintendo-ds/">reviews </a>and writes: </p>
<p><img src="http://video-games.elliottback.com/wp-content/electroplankton_review.jpg" width="425" height="86" alt="" title="" /></p>
<p>&#8220;Electroplankton&#8217;s most interesting feature might not be what it is, but rather who made it. The box proclaims it was &#8220;Created by Toshio Iwai,&#8221; the renowned Japanese interactive media artist, and the manual includes his thoughts on the game and its characters. Taken in the context of his earlier works, Electroplankton owes more to its creator than to its medium. While Iwai has created video games before, beginning with Otocky, a musical shooter for the Famicom disk system, and SimTunes, part of Maxis&#8217; popular Sim series, you&#8217;ll find direct inspiration for Electroplankton in some of his other works: in this video, you see the precursors of Elecroplankton&#8217;s Luminario and Lumiloop. Iwai creates systems of touch, sound, and light and although the Nintendo&#8217;s DS was built to play video games, it&#8217;s a perfect canvas for his creations. </p>
<p>The program (remember, it&#8217;s not a game) features ten unique plankton; each one responds to your touch, your voice, or both. There are Rec-Rec, fishlike plankton that feed on sound and basically act as a four-track recorder. Record four-second clips on all four plankton, and hear them played back over a beat. There is a group of five Beatnes plankton, with geometric heads and long tails, which recreate sound effects from the Nintendo Entertainment System&#8217;s sound chip as you tap them. Hanenbow are small plankton that leap from the water to bounce off leaves, each leaf they hit creating a melody. This is perhaps the only scenario that even resembles a game: the longer the Hanenbow are airborne bouncing on leaves, the more the leaves change color. When they all turn red, a flower blooms and you continue just as you were before. This challenge, insomuch as it is one, provided the one goal in the game and, as a result, I returned to it frequently. </p>
<p><img src="http://video-games.elliottback.com/wp-content/rec-rec_electroplankton.jpg" width="225" height="338" alt="" title="" /></p>
<p>Does it play?<br />
The lack of objective is difficult at first &#8212; the program challenges you to do nothing more than enjoy it, a not insignificant task. It requires patience and concentration to relax and appreciate the subtleties of each plankton. Once you&#8217;ve become comfortable with the behaviors of all the various plankton, you can spend some time enjoying them; using the Beatnes to create your own funky Super Mario Bros. theme, or the Hanenbow to create a serene image accompanied by xylophones and drops of water. The music will continue to change dynamically, responding to subsequent touches while abandoning older ones. After creating something you&#8217;re proud of, the most frustrating absence is the lack of a save function. </p>
<p><img src="http://video-games.elliottback.com/wp-content/electroplankton_banner.jpg" width="424" height="99" alt="" title="" /></p>
<p>If the ability to save individual tracks would have been a great addition, the ability to save tracks and lay them over other saved tracks would have been an inspired one. Use Beatnes to make the beats, layer the otherwise worthless Volvoice on top with your own voice, and throw Lumiloops on top of the whole thing. A more open-ended musical creation system, while novel, would exceed the purity and elegance of each experience. </p>
<p>Perhaps the most used feature was the Audience mode, where each plankton will perform on their own. This mode was added in later as a demo, to explain how each plankton worked. After following his suggestion to try &#8220;placing your DS nearby and watch and listen to Electroplankton like a CD player.&#8221; Leaving the plankton to do their thing, occasionally lending a hand in their autonomous jam session, felt like a dynamic, shuffling iPod, where every new track was a surprise, greatly extending the title&#8217;s limited re-playability.</p>
<p>Ultimately, appreciation of Electroplankton is exceedingly subjective; musical and creative types will revel in the unexpected delights, both visual and aural, while gamers looking for a more traditional &#8220;game&#8221; will lament its shallow depth and aimlessness. The experience is ephemeral, captured for a moment, you and your handheld system. It&#8217;s a solo affair, best enjoyed with headphones, and certainly not enjoyed by all.&#8221;</p>
<p><img src="http://video-games.elliottback.com/wp-content/hanenbow_electroplankton.jpg" width="225" height="214" alt="" title="" /></p>
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		<title>CES: Pimped PSP-Controlled Honda</title>
		<link>http://video-games.elliottback.com/ces-pimped-psp-controlled-honda/</link>
		<comments>http://video-games.elliottback.com/ces-pimped-psp-controlled-honda/#comments</comments>
		<pubDate>Sun, 08 Jan 2006 23:47:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Awards]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Wireless]]></category>

		<guid isPermaLink="false">http://video-games.elliottback.com/2006/01/08/ces-pimped-psp-controlled-honda/</guid>
		<description><![CDATA[On display at CES is the PSP-controlled &#8216;94 Honda Civic.  Using the PSP&#8217;s built-in WiFi, you can open the doors, turn on the lights, and even drive the car from afar!  This could be a disaster should it break into the mainstream market, but thankfully the model is not for sale.  

]]></description>
			<content:encoded><![CDATA[<p>On display at <a href="http://joystiq.com/2006/01/08/ces-pimped-honda-controlled-with-psp/">CES </a>is the PSP-controlled &#8216;94 Honda Civic.  Using the PSP&#8217;s built-in WiFi, you can open the doors, turn on the lights, and even drive the car from afar!  This could be a disaster should it break into the mainstream market, but thankfully the model is not for sale.  </p>
<p><img src="http://video-games.elliottback.com/wp-content/ceshonda.jpg" width="225" height="235" alt="" title="" /></p>
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		<title>Sony&#8217;s PSP Graffiti</title>
		<link>http://video-games.elliottback.com/sonys-psp-graffiti/</link>
		<comments>http://video-games.elliottback.com/sonys-psp-graffiti/#comments</comments>
		<pubDate>Mon, 26 Dec 2005 19:18:06 +0000</pubDate>
		<dc:creator>Elliott Back</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Fan-made media]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Portable Consoles]]></category>
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		<category><![CDATA[Secrets]]></category>
		<category><![CDATA[Sony]]></category>

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		<description><![CDATA[I spotted this PSP graffiti tagging up the streets of Southern Manhattan:

You can read more about Sony&#8217;s unappreciated street marketing at Kotaku.
]]></description>
			<content:encoded><![CDATA[<p>I spotted this PSP graffiti tagging up the streets of Southern Manhattan:</p>
<p><a href="http://www.flickr.com/photos/elliott-back/77666366/" title="Photo Sharing"><img src="http://static.flickr.com/42/77666366_57d85b10ba.jpg" width="450" alt="psp graffiti art" /></a></p>
<p>You can read more about Sony&#8217;s unappreciated street marketing at <a href="http://www.kotaku.com/gaming/gift-guide/counterpaint-striking-back-at-sonys-viral-graffiti-141021.php">Kotaku</a>.</p>
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