Video Games

PC, Sony PSP, Playstation, PS 2, PS 3, Nintendo GBA, Gamecube, Revolution, Microsoft xBox, xBox 2 Console and Gaming News

DotA Allstars version 6.39 and 6.39b Released!

Posted in PC Games, Free Downloads, Online, Fan-made media, Warcraft III, Official, Expansion, DotA by ubersoldat on January 6th, 2007. [Del.icio.us]

dotalarge.jpg

With a lot of new tweaks in place, including listed cooldown times for all the items and abilities, a couple more heroes, and some creep-blocking issues, DotA Allstars 6.39 (not AI) and DotA 6.39b (not AI) are available for download.  You can download the beta version here.  DotA 6.38b with AI version 1.93 is also now available for download here.  The changelog is as follows:

6.39b Changelog
===============
* Fixed a very serious Mac bug
* Shallow Grave cooldown from 300/150/75 to 300/200/100
* Fixed Lycan’s icon on scoreboard
* Fixed a bug with the last nerf to shadow word (it wasn’t actually nerfedas i said it was in the code, thx malle)
* Changed Infernal HP from 900/1400/1900 to 900/1200/1500
* Allowed swaphero to be used after the -rd draft
* If you don’t pick a hero in -rd, one will be randomed for you (for the same gold cost)

Please note: If you downloaded the 6.39b that was up for an hour the other day, please make sure to delete it.
Delete any 6.39b you may have, as duplicate copies may cause you issues. Download a fresh copy from getdota.com

 

6.39 Changelog
===============

* Listed all the cooldowns for items and abilities
* Added -rd (-randomdraft, similar to the style of play in a few inhouse leagues)
* Added two new Scourge heroes
* Added new functionality to replay files for leagues to more easily calculate and process game data
* Added -showdeny/-hidedeny
* Added new host commands “-weather snow”, “-weather rain” and for everyone “-weather off” (if it is turned off, it can’t be turned on again, to prevent spam and abuses)
* -ma now shows hero level next to the name
* Improved first middle Scourge tower area
* Added a new endgame scoreboard to replace the inaccurate one that Warcraft 3 generates
* Improved death text presentation
* Added floating text to show you all the gold you get (including bonuses, not just the 100) from hero kills as well as tower kills. Please note that there has been no change to the gold you get, it is just being displayed as an added effect now.
* Improved some ward vision areas for the Scourge team (thx Wedge[p])
* Sentinel and Scourge hero kills now share the gold with the team instead of it being lost
* Rewrote a lot of internals coding to allow for cleaner AI version implementation (in near future, the bot capability will be part of the regular map, useable in the every release)
* Added Snowman after Roshan (just a temp for the season)
* Added hero icons to the multiboard
* Fixed the creep blocking issues on the left Sent side
* Added an observer scoreboard display for better information when watching live games
* Improved AI on the siege units. They spawn every 7 waves now instead of every 6

* Reduced Overpower and Enrage cooldowns
* Reduced Time Lapse mana cost at higher levels
* Paralyzing Casks now does a little more damage to creeps
* Upgraded ghouls now have a bigger model like the treants do when upgraded
* Alchemist movement speed from 290 to 300
* Increased Spirit Bear’s Base Attack Time from 1.75/1.6/1.45/1.3 to 1.75/1.65/1.55/1.45
* Improved AOE on Aftershock by 30
* Chaos damage now does 40% damage to fortified (down from 50%)
* You now have more time to repick (120 from 60)
* Added -disablehelp support for sprout
* Unstable Concoction now deals damage
* Added Lucifer to Aghanim’s Scepter
* Increased Troll Warlord’s movement speed by 5
* Reduced mana cost and slightly increase AOE on Shadowraze
* Lowered Warlock’s movement speed by 10
* Gnoll Assassin creep is slightly stronger and give a little more bounty as well
* Improved Lightning Storm a bit
* Undid small part of the previous Dark Ritual nerf (was nerfed from 45 second cooldown to 60/55/50/45 before, and now to 55/50/45/40)
* Improved Kraken Shell leveling slightly
* Cannot use Aphotic Shield on Doomed hero anymore
* Nerfed Shadow Word casting range, increase cooldown and lowered damage per second
* Shukuchi deals more damage per level
* Geminate Attack level 4 cooldown down from 4 seconds to 3.5 seconds
* Fixed a graphical glitch with the spawn direction of Elune’s Arrow
* Reduced Strygwyr’s Thirst HP detection from 50% to 40%
* Improved the Liberated Souls with Ignis Fatuus Scepter Upgrade
* Increased Rain of Chaos cooldown
* Lowered Viper’s base damage a little
* Spin Web regeneration now improves with levels
* Lowered Neutral Taskmaster’s HP/Armor/Movespeed

* Implemented hero descriptions by Deathknight6034(Bloodseeker,Ryali,DK), Aconite_Vyper(Sniper), KingReaper(Lancer), Volcove(Keeper of the Light), Bowstaff(Omniknight), SteveGarbage(Furion), theAlice(Panda,Vol’Jin), prawnstar(Antimage), skipperme(Chen), redrooster(Fletcher), Tikiboi(Raigor). Good job guys.
* Fixed Decrepify tooltip
* Reworked status buff placements on Shadow Word, Mjolnir and Fatal Bonds icon to display properly on Illusions
* Fixed a big exploit reported by UKI-TZAR
* Storm Seeker no longer draws Roshan out
* Fixed typo on Bristleback damage autospray (did not buff him, just a typo fix)
* Fixed Mjolnir tooltip
* New animation for Bottle (thx Ro-Coco)
* Fixed last 2 towers not giving gold to team
* Necromancer now properly grows in size
* Fixed the initial delay on Luna’s Eclipse
* Fixed Clinkz’s Windwalk buff tooltip
* Cannot repick if you don’t have full hp and mana (to prevent some abuses)
* Changed Elune’s Arrow animation
* Fixed a bug with spiderlings’ poison reducing attack speed instead of movement speed (thx ZerielDRK)
* Fixed a few bugs on level 4 abilities with Witchcraft
* Fixed POTM endgame icon
* Many other countless tooltip fixes and improvements
Big thanks to all the beta testers that stayed up late with me to get this out for New Years day

Get DotA 6.36b version Download!

Posted in PC Games, Online, Blizzard, Warcraft III, Official, Expansion, DotA by ubersoldat on August 28th, 2006. [Del.icio.us]

DOTA_Stars_by_Artgerm.jpg

So the two newest heros that were released in Dota 6.36, the Alchemist and the Warlock, have been officially nerfed. Still, check DotA Allstars 6.36b (not ai) out here.  The official change log is as follows:

6.36b
=====

* Fixed a Static Field bug and tweaked effect
* Nerfed Chemical Rage
* Reduced Gravekeeper’s Cloak a little bit more
* Less damage/armor on Acid Spray and a little more cooldown
* Slight base damage buff to Drow
* Reduced the max gold Greed can stack up to
* Soul Assumption early levels given a cooldown similar to the rest
* Fixed Purge tooltip
* Added status icon for Fatal Bonds on heroes
* Nerfed Fatal Bonds from 6/12/18/24 to 5/10/15/20
* Reduced Agility/Level on Spectre
* Lowered the recent XP deny changed a little
* Radiance damage reduced from 40 to 35
* Lowered Shadow Word damage on enemy a bit
* Nerfed Infernal a bit
* Added Shadow Word status icon
* Minor base damage nerf on Alchemist

Joystiq Sheds Light on Burning Crusade Expansion

Posted in Uncategorized, PC Games, Online, Blizzard, WoW, Expansion by ubersoldat on August 13th, 2006. [Del.icio.us]

flyingmount.jpg

The Burning Crusade, the official expansion to Blizzards epic MMORPG World of Warcraft (WoW), is chock-full of long-awaited goodies.  Besides flying mounts and the increased level cap of 70, there’s also plenty of PvP modification:

  • The PvP system is the first big change that our players have been waiting to hear about for a long time. … The first is the arena combat system. You’ll be able to join a team: 2v2, 3v3, or 5v5. There are two different modes you can play: One is called practice mode to hone your skills and the other is competitive mode, which is level 70 only.
  • We also want to get world PvP flowing again in WoW. A lot of players missed it, so every Outlands zone was designed with a major PvP objective in mind, so that’s the second of the big PvP announcements.
  • The third thing is a revamp of the honor system. We’re not going to do away with the honor system, but we’re going to fix many of the flaws with it. The first thing players will really care about is that your honor points will no longer decay. Honor points will now become the like the PvP equivalent of a PvE experience. Honor points are just something you accumulate and then we’ll introduce gear to the game so you can purchase that by spending your honor points.
  • We are actually lowering the raid cap which is now at 40. All the expansion raids will be 25 or less. The reason we are doing this is that we can still make the raids feel epic and difficult, but we just wanted to take some of the logistical headaches out of it. We’re also introducing a 10-man raid, as well.
  • pvp.jpg

    Burning Crusade gives WoW players Alliance shamans, Horde paladins

    Posted in Uncategorized, Online, Previews, Blizzard, WoW, Exclusive, Official, Expansion by ubersoldat on July 22nd, 2006. [Del.icio.us]

    paladin-shaman-wows.jpg

    Burning Crusade, the official Blizzard expansion to the highly-acclaimed World of Warcraft, will add classes that were previously exclusive to either the Alliance or Horde race to the opposing faction.  That means that the Alliance players will be able to have Shamans, which used to be a Horde-only class.  Likewise, the Horde will now be able to play as Paladins.  The justification for the cross-over of exclusive classes between opposing races is that there are new Dungeons that require the unique abilities of both Shamans and Paladins–thus spoke Blizzard.  The down side of this idea is that now neither the Horde, nor the Alliance has a unique class, which seems like a rather bad thing to me.

    Official Nintendo DS Lite Headset

    Posted in Hardware, Nintendo, Wireless, Portable Consoles, DS, Official, Expansion by ubersoldat on July 14th, 2006. [Del.icio.us]

    Jet Black.jpg

    Not only is Nintendo set to release a new color of their DS Lite portable, the “Jet Black”, on September 2, but they also have developed a “DS microphone/earpiece combination” that is due out on September 14.  Estimated prices are about $10 USD, and rumor has it that this new piece of hardware will be compatable with the upcoming Pokemon Diamond/Pearl.

    « Previous PageNext Page »