Dota Allstars v6.58b Released!
It’s been a while since we’ve posted on Dota (or anything for that matter), so it seems like an appropriate time to catch up. Dota 6.58 ushered in some deep revisions to items and heros alike. Dirge and Storm Spirit have been completely reworked, and key items like the basher, blade mail, and heart have also undergone substantial alterations. Several new commands have been added, notably “-mines” so that techies can now count how many mines he has laid, and “-switch” so that games that are plagued by leavers can be balanced.
Although the “-switch” command is a useful tool (since there are so many leavers), it creates the wrong incentive. People that are prone to leave a game have even less reason to stay because they know that others will compensate for their actions.
Dota 6.58b, like most “b” versions, suffices to correct a plethora of bugs in the latest version. The changelog is as follows:
* Fixed a rare bug introduced last version with Nevermore’s ultimate
* Fixed a bug with Cranium Basher
* Fixed a suicide bug with Heartstopper
* Fixed a bug with Overload
* Various tooltip fixes
* Fixed some rare glitches that could cause some abilities to malfunction
* Fixed various -switch related bugs
* Switch now works if all but one player votes for it, instead of requiring 100%
* Fixed truesight on The Frozen Throne
* Decreased Undying’s model size a bit
* Fixed conflicts between Viper Strike and Venomous Gale
* Fixed Soul Rip targetting problems on Tombstone
* Fixed -mo/-ro in -gameinfo
* Fixed a bug when picking up invisibility rune while under the Phase effect from Phase Boots
* Fixed -mr failing to be recognized as a gamemode
* Fixed Rapier damage values when being carried by a non-owning player



