Goldeneye: Source Beta Released
A 22-man team has been working on a project to revamp the Nintendo 64 hit with Valve’s Source Engine, and has decided to spread the Holiday cheer by releasing a public Beta version that is a testimony to their progess. To run this Beta, which has “already garnered much attention over the years for the level of detail in its stage design and weaponry,” you will need a source-based game. “All information, including known bugs, can be found on the developer Wiki. Here are some suggestions, via the mod’s main website, on how to stabilize the game”:
- Check for and download latest video card drivers
- A server with 10 people seems to work better
- Have the Base SDK installed
- Download the mod again on another mirror and reinstall the mod.
- Turn HDR off
- Turn shadow detail on low
A patch is to be expected, but there is no word on when development will begin.
This entry was posted on Friday, January 5th, 2007 at 11:04 pm and is tagged with public beta version, video card drivers, holiday cheer, game check, shadow detail, stage design, progess, man team, nintendo 64, level of detail, weaponry, goldeneye, wiki, bugs, testimony, mirror. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback.
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