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Half-Life 2 Cheats

Posted in Cheats, Half Life 2, PC Games, Secrets by admin on April 22nd, 2006.

Half-Life 2 Cheats

Half-Life 2 is finally here and it is everything you have hoped and dreamed for. Gordon Freeman has returned. Strap on your HEV suit and grab a crowbar, its time to dole out some pain to the alien force known only as The Combine. The world of Half-Life 2 is incredibly lifelike, including realistic physics and super intelligent enemies. The game isn’t just about shooting the bad guy, there are puzzles, vehicles, and hidden items crammed into 14 levels of combat. Our guide keeps you alive and kicking with:  

  • Basics: Learn how to navigate the world and use every item in the environment to your advantage.
  • Weapons: We detail the best uses for every weapon including the multifaceted gravity gun.
  • Enemies: From headcrabs to gunships we’ll show you the best method for killing everything in sight. Coming soon.
  • Walkthrough: In part one of our walkthrough we hold your hand through the canals, the coast, Ravenholm, and the beginnings of Nova Prospekt. More coming soon.
  • Secrets: The walkthrough includes hidden lambda locations and our secrets section has a cheat list for all of the cheating cheaters.

Half-Life 2 Online Strategy Guide

Cheat Activation
Add the parameter -console to your hl2 executable. The best method is to create a new shortcut to the hl2.exe and change its command line by adding the cheat/console parameter and then saving the shortcut. This way, you can play Half-life 2 with or without cheats (you can rename your shortcut to reflect this).  

For some versions of Half-Life 2, you may need to add a longer parameter string -applaunch -dev -tconsole instead of the previously mentioned parameter.

Cheat: Dev Cheats
Bring DOWN the console and enter “sv_cheats 1”.  

  • cl_drawhud: removed
  • Wire frame models: mat_wireframe1
  • Only objects effected by physics are wireframe: vcollide_wireframe 1
  • Draw game triggers: showtriggers_toggle
  • Draw normal maps: mat_normalmaps 1
  • Draw surface materials: mat_normals 1
  • Turn off bump mapping: mat_fastnobump 0
  • impulse 200: removes weapon model from the screen
Cheat: Items
Enable cheats and use the “give” command.  

  • item_healthkit
  • item_healthvial
  • item_box_buckshot
  • item_box_mrounds
  • item_box_sniper_rounds
  • item_box_srounds
  • item_battery
  • item_suit
  • item_ml_grenade
  • item_ar2_grenade
Cheat: Weapons
Enable cheats and use the “give” command.  

  • weapon_ar2
  • weapon_bugbait
  • weapon_cguard
  • weapon_crowbar
  • weapon_frag
  • weapon_crossbow
  • weapon_alyxgun
  • weapon_physcannon
  • weapon_physgun
  • weapon_pistol
  • weapon_rpg
  • weapon_shotgun
  • weapon_smg1

Weapons names for the beta version of the game:

  • weapon_hopwire
  • weapon_iceaxe
  • weapon_binoculars
  • weapon_ml
  • weapon_brickbat
  • weapon_smg2
  • weapon_stickylauncher
  • weapon_stunstick
  • weapon_thumper
  • weapon_sniperrifle
  • weapon_rollerwand
  • weapon_slam
  • weapon_hmg1
  • weapon_cubemap
  • weapon_gauss
  • weapon_extinguisher
  • weapon_flaregun
  • weapon_ar1
  • weapon_molotov
  • weapon_manhack
  • weapon_immolator
  • weapon_irifle
  • Cheat: Load Maps
    List the map by enabling cheats and type “maps”. Load a map by typing “map
    ”.  

    • d1_canals_01
    • d1_canals_02
    • d1_canals_end
    • d1_tempanals_02
    • d1_town_01
    • d1_town_02
    • d1_town_03
    • d1_town_04
    • d1_town_05
    • d1_trainstation_01
    • d1_trainstation_02
    • d1_trainstation_03
    • d1_trainstation_05
    • d1_under_01
    • d1_under_02
    • d1_under_03
    • d1_under_04
    • d2_coast_01
    • d2_coast_02
    • d2_coast_03
    • d2_coast_04
    • d2_coast_04_dx60
    • d2_coast_05
    • d2_coast_06
    • d2_coast_07
    • d2_coast_08
    • d2_prison_01
    • d2_prison_02
    • d2_prison_03
    • d2_prison_04
    • d2_prison_05
    • d3_c17_03
    • d3_c17_04
    • d3_c17_05
    • d3_c17_06a
    • d3_c17_06b
    • d3_c17_07
    Cheat List
    Bring DOWN the console and enter “sv_cheats 1”.  

    • No damage: god
    • Never Die: buddha
    • Infinite power for your suit: infinite_aux_power or sv_infinite_aux_power (Outbreak)
    • All weapons and ammo: impulse 101
    • Kill all npc’s in the area: npc_kill
    • Enemies don’t attack: notarget
    • Walk through walls: noclip
    • Spawn a scout car: ch_createjeep
    • Spawn an airboat: ch_createairboat
    • Spawn an airboat: impulse 83
    • skulls: impulse 102
    Submitted by not allowed
    Cheat: Spawn a Cheap
    To spawn a jeep hHit ~ and enter: Impulse 82
    Submitted by AKAeric
    Cheat: Spawn a Cheap
    To spawn a jeep hHit ~ and enter: Impulse 82
    Submitted by AKAeric
    Cheat: Grab Anything
    Note: The default value for the following cheat is currently unknown.When using the give weapon/item cheats, enter physcannon_maxmass 1000 (or more) to be able to grab any object in the game.
    Submitted by Juke box
    Cheat: Spawn Alyx’s Weapon
    Enter npc_create_equipment weapon_alyxgun in the dev console then type npc_create npc_combine_s which spawns a combine trooper with Alyx’s gun. Then simply kill the trooper ang get the gun. Note, when you pick up the gun looks like a giant block on the bottom left corner of your screen.
    Submitted by Revan117 (chickens-r
    Hint: Rocksploration
    In the Chapter Anti-Citizen, Freman can reach the rooftop of the building blocked by some rocks on its stairs. After D.O.G. hops onto the dropship, crouch jump onto the sofa and Freman can jump past the rocks. Bring a box or similar object to act as a platform. It is barely possible to reach the roof of the building — there’s nothing there, but it’s a little hidden area.
    Submitted by J-F

     

    Far Cry Cheat Codes

    Posted in Cheats, Far Cry, PC Games, Secrets by admin on April 22nd, 2006.
    Ubisoft’s first person shooter Far Cry can bring tears to your eyes. Even with hordes of shooters released every year, Far Cry manages to stay on top. It plays like a perfect marriage of stealth and action — with some the best graphics ever seen in any game, on any platform. Still, there’s another reason Far Cry will have you reaching for your hankie. The AI has a tendency of reducing even hardcore shooter fans into weeping babies, so don’t fret over reloading the same checkpoint 12 times if needed –we’ve all done it.Well, wipe those puffy eyes. We at IGN have written a thorough guide to Far Cry because nobody really wants to reload a game 12 times. Whether you need tips handling a vehicle, help getting to that next checkpoint, or simply want to finish the mission before your head explodes from frustration, we have you covered.  

    Get the guide here.

    Cheat: Level Select

    Press ‘~’ to bring up the console and enter these codes:  

    • archive level : \map archive
    • boat level: \map boat
    • bunker level: \map bunker
    • carrier level: \map carrier
    • catacombs level: \map catacombs
    • control level: \map control
    • cooler level: \map cooler
    • dam level: \map dam
    • factory level: \map factory
    • fort level: \map fort
    • pier level: \map pier
    • rebellion level: \map rebellion
    • regulator level: \map regulator
    • research level: \map research
    • river level: \map river
    • steam level: \map steam
    • swamp level: \map swamp
    • training level: \map training
    • treehouse level: \map treehouse
    • volcano level: \map volcano
    Manual Save Cheat
    It’s easy to save anywhere in the game. Just open the console (the ~ or TILDE key) and type \save_game. If you can bind the command to an unused key, you will be able to quicksave any time with a press of the button. You may otherwise just type in the command normally each time you want to save.  

    Submitted by Lawrence Cade

    Just add -DEVMODE to the end of the executable command line if the save command is not working.

    Submitted by Chris Cheng

    Hint: Add color to name
    Enter the following color codes when entering a name at the character selection screen. The letters that follow the code will be displayed in the color listed below. Multiple color codes can be used.  

    • Black: $0
    • White: $1
    • Blue: $2
    • Green: $3
    • Red: $4

    Half Life Cheat Codes

    Posted in Cheats, Half Life, PC Games, Secrets by admin on April 22nd, 2006.

     halflife.gif

    Start Half-Life using hl.exe -dev -toconsole. This will let you access the console using “~” key. To do this, create a shortcut to hl.exe (by right-clicking on hl.exe and selecting Create Shortcut). Then right click on the shortcut, go to Properties and add -dev -toconsole to Target: box so it reads “c:\whatever\hl.exe -dev -toconsole”. Use this shortcut to start Half-Life.

    You may have to type “sv_cheats 1” in console first.

    The following commands are available in console:

    • /GOD – god mode.
    • /NOCLIP – walk through walls/fly.
    • /MAP xxxx – go to map xxxx. Map names are of the format c#a#, (c1a1, c2a1, etc). We do not recommend using this command as it will serious distract the gameplay. See the map list for names of all levels.
    • /NOTARGET – invisible to enemies.
    • /GIVE xxxx – give item xxxx. The following items are available:
      • item_airtank
      • item_antidote
      • item_battery
      • item_healthkit
      • item_longjump
      • item_security
      • item_sodacan
      • item_suit
      • ammo_357
      • ammo_9mmAR
      • ammo_9mmbox
      • ammo_9mmclip
      • ammo_ARgrenades
      • ammo_buckshot
      • ammo_crossbow
      • ammo_egonclip
      • ammo_gaussclip
      • ammo_glockclip
      • ammo_mp5clip
      • ammo_mp5grenades
      • ammo_rpgclip
      • weapon_357
      • weapon_9mmAR
      • weapon_9mmhandgun
      • weapon_crossbow
      • weapon_crowbar
      • weapon_egon
      • weapon_gauss
      • weapon_glock
      • weapon_handgrenade
      • weapon_hornetgun
      • weapon_mp5
      • weapon_python
      • weapon_rpg
      • weapon_satchel
      • weapon_shotgun
      • weapon_snark
      • weapon_tripmine

    Half Life Console Variables

    Posted in Cheats, Half Life, PC Games, Secrets by admin on April 22nd, 2006.

    halflife.gif 

    The following variables are available in Half-Life. Listed are variable names and their default values.

    _snd_mixahead : 0.100, a
    _vid_default_mode : 0, a
    _vid_default_mode_win : 3, a
    _vid_wait_override : 0, a
    _windowed_mouse : 0, a
    ambient_fade : 100
    ambient_level : 0.300
    bgmbuffer : 4096
    bgmvolume : 1, a
    bottomcolor : 1, a, i
    brightness : 0, a
    c_maxdistance : 200
    c_maxpitch : 90
    c_maxyaw : 135
    c_mindistance : 30
    c_minpitch : 0
    c_minyaw : -135
    cam_command : 0
    cam_contain : 0
    cam_idealdist : 64
    cam_idealpitch : 0
    cam_idealyaw : 90
    cam_snapto : 0
    chase_active : 0
    chase_back : 100
    chase_right : 0
    chase_up : 16
    cl_allowdownload : 1
    cl_allowupload : 1
    cl_anglespeedkey : 0.670
    cl_appendmixed : 0
    cl_backspeed : 400, a
    cl_bob : 0.010
    cl_bobcycle : 0.800
    cl_bobup : 0.500
    cl_download_ingame : 1
    cl_download_max : 0
    cl_downloadinterval : 1
    cl_forwardspeed : 400, a
    cl_gaitestimation : 1
    cl_hightrack : 0
    cl_himodels : 1
    cl_movespeedkey : 0.300
    cl_nodelta : 0
    cl_nolerp : 0
    cl_nopred : 0
    cl_pitchdown : 89
    cl_pitchspeed : 225
    cl_pitchup : 89
    cl_predict_players : 1
    cl_resend : 3
    cl_rollangle : 2
    cl_rollspeed : 200
    cl_shownet : 0
    cl_showsizes : 0
    cl_sidespeed : 400
    cl_skycolor_b : 379
    cl_skycolor_g : 682
    cl_skycolor_r : 1123
    cl_skyname : 2, a
    cl_skyvec_x : -0.707
    cl_skyvec_y : 0
    cl_skyvec_z : -0.707
    cl_slist : 10
    cl_solid_players : 1
    cl_spectator_password : 0
    cl_stats : 0
    cl_timeout : 305, a
    cl_upload_max : 0
    cl_upspeed : 320
    cl_waterdist : 4
    cl_yawspeed : 210
    clientport : 27005
    cmdline : 0, sv
    con_notifytime : 1
    coop : 0, sv
    crosshair : 0, a
    deathmatch : 0, sv
    decalfrequency : 30
    default_fov : 90
    developer : 0
    direct : 0.900
    displaysoundlist : 0
    edgefriction : 2, sv
    fakelag : 200
    fakeloss : 10
    filterban : 1
    fps_lan : 72
    fps_modem : 30
    fps_single : 72
    gamma : 3, a
    gl_affinemodels : 0
    gl_alphamin : 0.250
    gl_clear : 0
    gl_cull : 1
    gl_d3dflip : 0
    gl_dither : 1, a
    gl_flipmatrix : 0, a
    gl_keeptjunctions : 1
    gl_lightholes : 1
    gl_max_size : 256
    gl_monolights : 0, a
    gl_nobind : 0
    gl_nocolors : 0
    gl_overbright : 1, a
    gl_palette_tex : 1
    gl_picmip : 0
    gl_playermip : 0
    gl_polyoffset : 4, a
    gl_reporttjunctions : 0
    gl_round_down : 3
    gl_smoothmodels : 1
    gl_spriteblend : 1
    gl_texsort : 0
    gl_wateramp : 0
    gl_zmax : 4096
    gl_ztrick : 1
    graphheight : 64
    graphhigh : 512
    graphmean : 1
    graphmedian : 128
    hisound : 1, a
    host_framerate : 0
    host_killtime : 0
    host_speeds : 0
    hostname : 0
    hostport : 0
    hud_deathnotice_time : 6
    hud_drawhistory_time : 5
    hud_saytext_time : 5
    ip : 0
    ip_clientport : 0
    ip_hostport : 0
    ipx_clientport : 0
    ipx_hostport : 0
    joyadvanced : 0
    joyadvaxisr : 0
    joyadvaxisu : 0
    joyadvaxisv : 0
    joyadvaxisx : 0
    joyadvaxisy : 0
    joyadvaxisz : 0
    joyforwardsensitivity : -1
    joyforwardthreshold : 0.150
    joyname : 0
    joypitchsensitivity : 1
    joypitchthreshold : 0.150
    joysidesensitivity : -1
    joysidethreshold : 0.150
    joystick : 0
    joywwhack1 : 0
    joywwhack2 : 0
    joyyawsensitivity : -1
    joyyawthreshold : 0.150
    lambert : 1.500
    lcd_x : 0
    lcd_yaw : 0
    lightgamma : 2.500
    loadas8bit : 0
    lookspring : 0, a
    lookstrafe : 0, a
    m_filter : 0
    m_forward : 1, a
    m_pitch : 0.022, a
    m_side : 0.800, a
    m_yaw : 0.022, a
    mapcyclefile : 0
    model : 0, i
    motd_display_time : 6
    mp_autocrosshair : 1, sv
    mp_falldamage : 0, sv
    mp_flashlight : 0, sv
    mp_footsteps : 1, sv
    mp_forcerespawn : 1, sv
    mp_fraglimit : 0, sv
    mp_friendlyfire : 0, sv
    mp_teamplay : 0, sv
    mp_timelimit : 0, sv
    mp_weaponstay : 0, sv
    name : 0, a, i
    netchokeloop : 1
    netusage : 0
    noip : 0
    noipx : 1
    nosound : 0
    password : 0, i
    pausable : 1, sv
    pm_nocomplex : 0
    pm_nostucktouch : 0
    pm_nostudio : 0
    pm_pushfix : 0
    pm_worldonly : 0
    port : 27015
    precache : 1
    pushlatency : -500
    r_decals : 1
    r_drawentities : 1
    r_drawviewmodel : 1
    r_dynamic : 1
    r_fullbright : 0
    r_lightmap : 0
    r_mirroralpha : 1
    r_mmx : 0
    r_netgraph : 1
    r_norefresh : 0
    r_novis : 0
    r_shadows : 0
    r_speeds : 0
    r_traceglow : 0
    r_wadtextures : 0
    r_wateralpha : 1
    rate : 2500, a, i
    rcon_address : 0
    rcon_password : 0
    rcon_port : 0
    registered : 0
    room_delay : 0.065
    room_dlylp : 0
    room_feedback : 0.100
    room_left : 0.010
    room_lp : 0
    room_mod : 0
    room_off : 0
    room_refl : 0
    room_rvblp : 1
    room_size : 0
    room_type : 1
    s_2dvolume : 1
    s_a3d : 0
    s_automax_distance : 30, a
    s_automin_distance : 2, a
    s_blipdir : 0
    s_bloat : 2, a
    s_buffersize : 65536
    s_distance : 60, a
    s_doppler : 0, a
    s_eax : 0
    s_geometry : 1
    s_leafnum : 0, a
    s_materials : 0
    s_max_distance : 1000, a
    s_min_distance : 5, a
    s_numpolys : 200, a
    s_occ_epsilon : 1
    s_occfactor : 0.250
    s_occlude : 1
    s_polykeep : 1000000000, a
    s_polysize : 10000000, a
    s_refdelay : 4, a
    s_refgain : 0.400, a
    s_reflect : 1
    s_reverb : 1
    s_rolloff : 1, a, i
    s_showtossed : 0
    s_usepvs : 1
    s_verbwet : 0.250, a
    scr_centertime : 2
    scr_connectmsg : 0
    scr_connectmsg1 : 0
    scr_connectmsg2 : 0
    scr_conspeed : 600
    scr_ofsx : 0
    scr_ofsy : 0
    scr_ofsz : 0
    scr_printspeed : 8
    sensitivity : 11, a
    serverprofile : 0
    showdrop : 0
    showpackets : 0
    showpause : 1
    showram : 0
    showtriggers : 0
    sk_12mm_bullet1 : 8
    sk_12mm_bullet2 : 10
    sk_12mm_bullet3 : 10
    sk_9mmAR_bullet1 : 3
    sk_9mmAR_bullet2 : 4
    sk_9mmAR_bullet3 : 5
    sk_9mm_bullet1 : 5
    sk_9mm_bullet2 : 5
    sk_9mm_bullet3 : 8
    sk_agrunt_dmg_punch1 : 10
    sk_agrunt_dmg_punch2 : 20
    sk_agrunt_dmg_punch3 : 20
    sk_agrunt_health1 : 60
    sk_agrunt_health2 : 90
    sk_agrunt_health3 : 120
    sk_apache_health1 : 150
    sk_apache_health2 : 250
    sk_apache_health3 : 400
    sk_barney_health1 : 35
    sk_barney_health2 : 35
    sk_barney_health3 : 35
    sk_battery1 : 15
    sk_battery2 : 15
    sk_battery3 : 10
    sk_bigmomma_dmg_blast1 : 100
    sk_bigmomma_dmg_blast2 : 120
    sk_bigmomma_dmg_blast3 : 160
    sk_bigmomma_dmg_slash1 : 50
    sk_bigmomma_dmg_slash2 : 60
    sk_bigmomma_dmg_slash3 : 70
    sk_bigmomma_health_factor1 : 1
    sk_bigmomma_health_factor2 : 1.500
    sk_bigmomma_health_factor3 : 2
    sk_bigmomma_radius_blast1 : 250
    sk_bigmomma_radius_blast2 : 250
    sk_bigmomma_radius_blast3 : 275
    sk_bullsquid_dmg_bite1 : 15
    sk_bullsquid_dmg_bite2 : 25
    sk_bullsquid_dmg_bite3 : 25
    sk_bullsquid_dmg_spit1 : 10
    sk_bullsquid_dmg_spit2 : 10
    sk_bullsquid_dmg_spit3 : 15
    sk_bullsquid_dmg_whip1 : 25
    sk_bullsquid_dmg_whip2 : 35
    sk_bullsquid_dmg_whip3 : 35
    sk_bullsquid_health1 : 40
    sk_bullsquid_health2 : 40
    sk_bullsquid_health3 : 120
    sk_controller_dmgball1 : 3
    sk_controller_dmgball2 : 4
    sk_controller_dmgball3 : 5
    sk_controller_dmgzap1 : 15
    sk_controller_dmgzap2 : 25
    sk_controller_dmgzap3 : 35
    sk_controller_health1 : 60
    sk_controller_health2 : 60
    sk_controller_health3 : 100
    sk_controller_speedball1 : 650
    sk_controller_speedball2 : 800
    sk_controller_speedball3 : 1000
    sk_gargantua_dmg_fire1 : 3
    sk_gargantua_dmg_fire2 : 5
    sk_gargantua_dmg_fire3 : 5
    sk_gargantua_dmg_slash1 : 10
    sk_gargantua_dmg_slash2 : 30
    sk_gargantua_dmg_slash3 : 30
    sk_gargantua_dmg_stomp1 : 50
    sk_gargantua_dmg_stomp2 : 100
    sk_gargantua_dmg_stomp3 : 100
    sk_gargantua_health1 : 800
    sk_gargantua_health2 : 800
    sk_gargantua_health3 : 1000
    sk_hassassin_health1 : 30
    sk_hassassin_health2 : 50
    sk_hassassin_health3 : 50
    sk_headcrab_dmg_bite1 : 5
    sk_headcrab_dmg_bite2 : 10
    sk_headcrab_dmg_bite3 : 10
    sk_headcrab_health1 : 10
    sk_headcrab_health2 : 10
    sk_headcrab_health3 : 20
    sk_healthcharger1 : 50
    sk_healthcharger2 : 40
    sk_healthcharger3 : 25
    sk_healthkit1 : 15
    sk_healthkit2 : 15
    sk_healthkit3 : 10
    sk_hgrunt_gspeed1 : 400
    sk_hgrunt_gspeed2 : 600
    sk_hgrunt_gspeed3 : 800
    sk_hgrunt_health1 : 50
    sk_hgrunt_health2 : 50
    sk_hgrunt_health3 : 80
    sk_hgrunt_kick1 : 5
    sk_hgrunt_kick2 : 10
    sk_hgrunt_kick3 : 10
    sk_hgrunt_pellets1 : 3
    sk_hgrunt_pellets2 : 5
    sk_hgrunt_pellets3 : 6
    sk_hornet_dmg1 : 4
    sk_hornet_dmg2 : 5
    sk_hornet_dmg3 : 8
    sk_houndeye_dmg_blast1 : 10
    sk_houndeye_dmg_blast2 : 15
    sk_houndeye_dmg_blast3 : 15
    sk_houndeye_health1 : 20
    sk_houndeye_health2 : 20
    sk_houndeye_health3 : 30
    sk_ichthyosaur_health1 : 200
    sk_ichthyosaur_health2 : 200
    sk_ichthyosaur_health3 : 400
    sk_ichthyosaur_shake1 : 20
    sk_ichthyosaur_shake2 : 35
    sk_ichthyosaur_shake3 : 50
    sk_islave_dmg_claw1 : 8
    sk_islave_dmg_claw2 : 10
    sk_islave_dmg_claw3 : 10
    sk_islave_dmg_clawrake1 : 25
    sk_islave_dmg_clawrake2 : 25
    sk_islave_dmg_clawrake3 : 25
    sk_islave_dmg_zap1 : 10
    sk_islave_dmg_zap2 : 10
    sk_islave_dmg_zap3 : 15
    sk_islave_health1 : 30
    sk_islave_health2 : 30
    sk_islave_health3 : 60
    sk_leech_dmg_bite1 : 2
    sk_leech_dmg_bite2 : 2
    sk_leech_dmg_bite3 : 2
    sk_leech_health1 : 2
    sk_leech_health2 : 2
    sk_leech_health3 : 2
    sk_miniturret_health1 : 40
    sk_miniturret_health2 : 40
    sk_miniturret_health3 : 50
    sk_monster_arm1 : 1
    sk_monster_arm2 : 1
    sk_monster_arm3 : 1
    sk_monster_chest1 : 1
    sk_monster_chest2 : 1
    sk_monster_chest3 : 1
    sk_monster_head1 : 3
    sk_monster_head2 : 3
    sk_monster_head3 : 3
    sk_monster_leg1 : 1
    sk_monster_leg2 : 1
    sk_monster_leg3 : 1
    sk_monster_stomach1 : 1
    sk_monster_stomach2 : 1
    sk_monster_stomach3 : 1
    sk_nihilanth_health1 : 800
    sk_nihilanth_health2 : 800
    sk_nihilanth_health3 : 1000
    sk_nihilanth_zap1 : 30
    sk_nihilanth_zap2 : 30
    sk_nihilanth_zap3 : 50
    sk_player_arm1 : 1
    sk_player_arm2 : 1
    sk_player_arm3 : 1
    sk_player_chest1 : 1
    sk_player_chest2 : 1
    sk_player_chest3 : 1
    sk_player_head1 : 3
    sk_player_head2 : 3
    sk_player_head3 : 3
    sk_player_leg1 : 1
    sk_player_leg2 : 1
    sk_player_leg3 : 1
    sk_player_stomach1 : 1
    sk_player_stomach2 : 1
    sk_player_stomach3 : 1
    sk_plr_357_bullet1 : 40
    sk_plr_357_bullet2 : 40
    sk_plr_357_bullet3 : 40
    sk_plr_9mmAR_bullet1 : 5
    sk_plr_9mmAR_bullet2 : 5
    sk_plr_9mmAR_bullet3 : 5
    sk_plr_9mmAR_grenade1 : 100
    sk_plr_9mmAR_grenade2 : 100
    sk_plr_9mmAR_grenade3 : 100
    sk_plr_9mm_bullet1 : 8
    sk_plr_9mm_bullet2 : 8
    sk_plr_9mm_bullet3 : 8
    sk_plr_buckshot1 : 5
    sk_plr_buckshot2 : 5
    sk_plr_buckshot3 : 5
    sk_plr_crowbar1 : 10
    sk_plr_crowbar2 : 10
    sk_plr_crowbar3 : 10
    sk_plr_egon_narrow1 : 6
    sk_plr_egon_narrow2 : 6
    sk_plr_egon_narrow3 : 6
    sk_plr_egon_wide1 : 14
    sk_plr_egon_wide2 : 14
    sk_plr_egon_wide3 : 14
    sk_plr_gauss1 : 20
    sk_plr_gauss2 : 20
    sk_plr_gauss3 : 20
    sk_plr_hand_grenade1 : 100
    sk_plr_hand_grenade2 : 100
    sk_plr_hand_grenade3 : 100
    sk_plr_rpg1 : 100
    sk_plr_rpg2 : 100
    sk_plr_rpg3 : 100
    sk_plr_satchel1 : 150
    sk_plr_satchel2 : 150
    sk_plr_satchel3 : 150
    sk_plr_tripmine1 : 150
    sk_plr_tripmine2 : 150
    sk_plr_tripmine3 : 150
    sk_plr_xbow_bolt_client1 : 10
    sk_plr_xbow_bolt_client2 : 10
    sk_plr_xbow_bolt_client3 : 10
    sk_plr_xbow_bolt_monster1 : 50
    sk_plr_xbow_bolt_monster2 : 50
    sk_plr_xbow_bolt_monster3 : 50
    sk_scientist_heal1 : 25
    sk_scientist_heal2 : 25
    sk_scientist_heal3 : 25
    sk_scientist_health1 : 20
    sk_scientist_health2 : 20
    sk_scientist_health3 : 20
    sk_sentry_health1 : 40
    sk_sentry_health2 : 40
    sk_sentry_health3 : 50
    sk_snark_dmg_bite1 : 10
    sk_snark_dmg_bite2 : 10
    sk_snark_dmg_bite3 : 10
    sk_snark_dmg_pop1 : 5
    sk_snark_dmg_pop2 : 5
    sk_snark_dmg_pop3 : 5
    sk_snark_health1 : 2
    sk_snark_health2 : 2
    sk_snark_health3 : 2
    sk_suitcharger1 : 75
    sk_suitcharger2 : 50
    sk_suitcharger3 : 35
    sk_turret_health1 : 50
    sk_turret_health2 : 50
    sk_turret_health3 : 60
    sk_zombie_dmg_both_slash1 : 25
    sk_zombie_dmg_both_slash2 : 40
    sk_zombie_dmg_both_slash3 : 40
    sk_zombie_dmg_one_slash1 : 10
    sk_zombie_dmg_one_slash2 : 20
    sk_zombie_dmg_one_slash3 : 20
    sk_zombie_health1 : 50
    sk_zombie_health2 : 50
    sk_zombie_health3 : 100
    skill : 3
    skin : 0, a, i
    snd_noextraupdate : 0
    snd_show : 0
    spectator : 0, i
    suitvolume : 1, a
    sv_accelerate : 10, sv
    sv_aim : 1, sv
    sv_airaccelerate : 10, sv
    sv_airmove : 1, sv
    sv_allowdownload : 1, sv
    sv_allowupload : 1, sv
    sv_bounce : 1, sv
    sv_challengetime : 15
    sv_cheats : 0, sv
    sv_clienttrace : 1, sv
    sv_clipmode : 0, sv
    sv_friction : 4, sv
    sv_gravity : 800, sv
    sv_idealpitchscale : 0.800
    sv_language : 0
    sv_masterprint : 1
    sv_masterprinttime : 5
    sv_maxspectators : 8, sv
    sv_maxspeed : 320, sv
    sv_maxvelocity : 2000
    sv_netsize : 0
    sv_newunit : 0
    sv_password : 0
    sv_showcmd : 0
    sv_skyname : 2
    sv_spectalk : 1, sv
    sv_spectator_password : 0
    sv_spectatormaxspeed : 500, sv
    sv_stepsize : 18, sv
    sv_stopspeed : 100, sv
    sv_timeout : 65, sv
    sv_upload_maxsize : 0, sv
    sv_wateraccelerate : 10, sv
    sv_wateramp : 0
    sv_waterfriction : 1, sv
    sv_zmax : 4096
    sys_ticrate : 0.050
    team : 0, a, i
    team1_color : 0
    team1_model : 0
    team1_name : 0
    team1_skin : 0
    team2_color : 0
    team2_model : 0
    team2_name : 0
    team2_skin : 0
    texgamma : 2
    topcolor : 1, a, i
    traceralpha : 0.500
    tracerblue : 0.400
    tracergreen : 0.800
    tracerlength : 0.800
    traceroffset : 30
    tracerred : 0.800
    tracerspeed : 6000
    v_centermove : 0.150
    v_centerspeed : 500
    v_dark : 0
    v_idlescale : 0
    v_ipitch_cycle : 1
    v_ipitch_level : 0.300
    v_iroll_cycle : 0.500
    v_iroll_level : 0.100
    v_iyaw_cycle : 2
    v_iyaw_level : 0.300
    v_kickpitch : 0.600
    v_kickroll : 0.600
    v_kicktime : 0.500
    vid_config_x : 800, a
    vid_config_y : 600, a
    vid_d3d : 0
    vid_mode : 0
    vid_nopageflip : 0, a
    vid_stretch_by_2 : 1, a
    vid_wait : 0
    viewsize : 120, a
    violence_ablood : 1
    violence_agibs : 1
    violence_hblood : 1
    violence_hgibs : 1
    volume : 1, a
    waterroom_type : 14
    zoom_sensitivity_ratio : 1.200

    Half Life Console Commands

    Posted in Cheats, Half Life, PC Games, Secrets by admin on April 22nd, 2006.

     halflife.gif

    The following console commands are available in Half-Life. To be able to access the console, start Half-Life with “hl.exe -dev -toconsole”, and then use “~” key.

    addip
    alias
    allowupload
    appenddemo
    autosave
    begin
    bind
    cancelselect
    cd
    cdkey
    centerview
    changelevel
    changelevel2
    cl_allow_downloa
    cl_allow_upload
    cl_bitcounts
    cl_messages
    cl_print_custom
    cl_usr
    cl_view
    clear
    clearlist
    cmd
    cmdlist
    connect
    contimes
    crc
    customrsrclist
    cvarlist
    demos
    disconnect
    download
    dropclient
    echo
    endmovie
    entities
    envmap
    escape
    exec
    exit
    firstperson
    flush
    fly
    force_centerview
    fullinfo
    gl_dump
    gl_log
    gl_texels
    gl_texturemode
    god
    heartbeat
    hideconsole
    hpkextract
    hpklist
    hpkremove
    hpkval
    impulse
    info
    interp
    invnext
    invprev
    joyadvancedupdat
    keys
    kick
    kill
    killserver
    list
    listdemo
    listip
    load
    logos
    map
    maps
    maxplayers
    mcache
    mem_prediction
    messagemode
    messagemode2
    motd
    netbad
    netmax
    new
    nextdl
    noclip
    notarget
    path
    pause
    ping
    pingservers
    play
    playdemo
    playvol
    pointfile
    prespawn
    ptrack
    quit
    rcon
    reconnect
    record
    reload
    removedemo
    removeip
    resourcelist
    resources
    restart
    retry
    revertprofile
    s_disable_a3d
    s_enable_a3d
    save
    say
    say_team
    screenshot
    setdemoinfo
    setinfo
    setmaster
    shortname
    sizedown
    sizeup
    skipdl
    skipul
    slist
    slot1
    slot2
    slot3
    slot4
    slot5
    snapshot
    snapto
    soundfade
    soundinfo
    soundlist
    spawn
    speak
    startdemos
    startmovie
    status
    stop
    stopdemo
    stopsound
    stuffcmds
    sv_allow_downloa
    sv_allow_upload
    sv_print_custom
    svaddchannel
    svclearchannels
    svremovechannel
    swapdemo
    tell
    thirdperson
    timedemo
    timerefresh
    toggleconsole
    unbind
    unbindall
    upload
    uprate
    user
    users
    version
    vid_describemode
    viewframe
    viewmodel
    viewnext
    viewprev
    wait
    wc
    writeip
    writeprofile
    +attack
    +attack2
    +back
    +camdistance
    +camin
    +cammousemove
    +camout
    +campitchdown
    +campitchup
    +camyawleft
    +camyawright
    +duck
    +forward
    +jump
    +klook
    +left
    +lookdown
    +lookup
    +mlook
    +movedown
    +moveleft
    +moveright
    +moveup
    +reload
    +right
    +showscores
    +speed
    +strafe
    +use
    -attack
    -attack2
    -back
    -camdistance
    -camin
    -cammousemove
    -camout
    -campitchdown
    -campitchup
    -camyawleft
    -camyawright
    -duck
    -forward
    -jump
    -klook
    -left
    -lookdown
    -lookup
    -mlook
    -movedown
    -moveleft
    -moveright
    -moveup
    -reload
    -right
    -showscores
    -speed
    -strafe
    -use

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